B A T M A N
A R K H A M K N I G H T
The game begins with the Joker being cremated at Christmas time. When the flames burst
and spit, the Bat symbol shows up, and Jim Gordon says, "This is how it happened. This is how the Batman died."
So you now know that the game is a flashback, a story told to someone listening. And that someone is you as the player. You begin as a cop in a coffee shop that grabs some coffee and a bite to eat. A civilian approaches you and says that there is a man smoking in the corner of the restaurant. You confront him and are blasted with fear toxin by none other than Scarecrow himself.
Scarecrow makes a city-wide broadcast warning that Gotham would be covered in a cloud of his new and more lethal fear toxin. The city evacuates within several hours and Jim shines Batman's light in the sky. You assume control of Batman and fly over to him.
You guys talk, and if you look closely, you can see the raindrops rolling down Jim's jacket, and the mist in his glasses. You can also see Batman's breath as he talks in the cold, and there is an occasional riffle to his cape as the wind blows here and there. In short, the graphics and visuals are stunning, Playstation 4 or XBOX ONE.
You then begin the hunt for Jonathan Crane (the Scarecrow if you didn't already know
that) and are aided by Oracle, our trusty and dearly loved tech operative. Here you are introduced to the all-new, all-purpose, and totally sick Batmobile, the vehicle every Arkham fan has wanted to drive since it was first introduced in Arkham Asylum.
Learn how to use it properly in driving and blowing things up with a Vulcan Gun and a 60 mm Canon that rips apart anything standing in your way to shreds. It is AMAZING!!! Free-flow combat is back and better than ever, with all new challenges, enemies, and some old friends that you can team up with to take down your opposition.
Predator system is as beautiful as ever, and your foes have new technology that can detect your Detective Vision, so you better learn how to make due without it, as they can also pinpoint your location if you use it for too long. Sentry drones are now a new challenge on top of the Arkham City-introduced land mines.
But don't worry! The vents are still here and are your best friends... that is until your enemy soldiers send bombs down them and try to smoke you out. But to escape those, vents can now
be traveled to and from each other using vent chutes. If you're on a perch point and you spot a wall vent, grapple to that sucker and you'll travel down to below your enemies' feet. There we see the brand new takedown system that will make you pee your pants.
That new system ladies and gentleman is called the "Fear" System. When you're below two or three enemies, you can shoot out of the grates and take three armed men down in quick succession before they ever have time to aim down the sights and pull the trigger at you.
However, as O.P. as this new feature is, it's a one-time use until you silently takedown a single individual without getting caught. So make sure you don't abandon your old-time Arkham Asylum and City tactics. After taking down one guy silently, the "Fear Multi-Takedown" ability is recharged.
Loved the Wayne Tech upgrades? Well, they're back and now, they're harder to get. You'll still get upgrade points, but now if you want to buy new abilities further down the tree, you've gotta be patient and save those suckers for later. Cuz if you spend em all in one place, you'll have a tough time advancing in the game. Seems like Rocksteady went Grandma on us saying "Don't spend it all in one place now, dear!"
And don't get me started on the new travel system! You can still grapple up to places and fly off of em hella fast, but now, with your new suit, there is a Grapnel Mark III that makes you shoot up faster than ever before. Remember how you had to double tap "A" or "X" to make yourself go faster in Arkham City? Well, try triple tapping it and you'll go CRAZY fast!
Diving system is amazing like before and now that you can jump from crazy high buildings like Wayne Tower, Angel Diving has never been more fun. You'll want to find Wayne Tower and just Angel Dive over and over again when you're bored. Bored of that? Blow stuff up with your Batmobile.
And I haven't even gotten to the story, bro. But lemme tell you, it is a solid campaign, full of twists and turns and on-the-edge-of-your-seat moments. I'll drop a little egg for you guys: The Joker is back. And Mark Hamill has returned to play his iconic role, funnier and darker still. He's there for some nice comical relief when a situation's gone really bad, and a lot of those show up lemme tell you. But ol' Uncle J is there for ya, don't worry.
Ratings:
Story-line: 9/10 Batarangs- I loved the story. Well, the main campaign that is. I'm at the end and am trying to 100% it right now, so I can't tell you what happens when you do. But I'm sure it'll be great. The story really engages you and once or twice I was on the verge of tears. Yes I'm afraid we lose some dear friend(s). [You'll see why I did that () once you've gotten to the part ;)]
Graphics: 9/10 Batmobiles- Stunning, lifelike, and breathtaking. Get on top of Wayne Tower and look at Gotham. It is truly a beautiful city, and you'll have plenty of time to soak it in. Just make sure that when you're going on a chase that you explore as much as you can and appreciate all the columns you're about to demolish. And don't worry, it's only you, cops, and bad guys. So nobody minds a couple of buildings and highways missing pillars and windows.
Fighting Mechanics: 10/10 Buildings- There is no such thing as perfect, but this Free Flow System is about as close as you'll get to stunning perfection when fighting a hoard of grunts. As soon as you get the hang of it, you'll just want to pick fights everywhere you go. And don't worry about singing, they already know who you are, and you don't need to tell them that you're the mighty mighty Batman. ("Everywhere we go, people wanna know, who we are. So we tell them, we are the __, mighty mighty __" but Batman version. Don't get it? Sorry, can't help you there.)
Replay Probability: Very High (9/10 Batsuits)- Don't put down that controller, don't you dare. There is so much to this game that you can play with, explore, upgrade, and destroy that it is impossible to get bored. Oh! And once you beat the primary campaign, New Story+ is back. Just make sure you're prepared, cuz it's gonna feel like hell.
Overall: 9/10 Stars- What are you waiting for?!?!
and spit, the Bat symbol shows up, and Jim Gordon says, "This is how it happened. This is how the Batman died."
So you now know that the game is a flashback, a story told to someone listening. And that someone is you as the player. You begin as a cop in a coffee shop that grabs some coffee and a bite to eat. A civilian approaches you and says that there is a man smoking in the corner of the restaurant. You confront him and are blasted with fear toxin by none other than Scarecrow himself.
Scarecrow makes a city-wide broadcast warning that Gotham would be covered in a cloud of his new and more lethal fear toxin. The city evacuates within several hours and Jim shines Batman's light in the sky. You assume control of Batman and fly over to him.
You guys talk, and if you look closely, you can see the raindrops rolling down Jim's jacket, and the mist in his glasses. You can also see Batman's breath as he talks in the cold, and there is an occasional riffle to his cape as the wind blows here and there. In short, the graphics and visuals are stunning, Playstation 4 or XBOX ONE.
You then begin the hunt for Jonathan Crane (the Scarecrow if you didn't already know
that) and are aided by Oracle, our trusty and dearly loved tech operative. Here you are introduced to the all-new, all-purpose, and totally sick Batmobile, the vehicle every Arkham fan has wanted to drive since it was first introduced in Arkham Asylum.
Learn how to use it properly in driving and blowing things up with a Vulcan Gun and a 60 mm Canon that rips apart anything standing in your way to shreds. It is AMAZING!!! Free-flow combat is back and better than ever, with all new challenges, enemies, and some old friends that you can team up with to take down your opposition.
Predator system is as beautiful as ever, and your foes have new technology that can detect your Detective Vision, so you better learn how to make due without it, as they can also pinpoint your location if you use it for too long. Sentry drones are now a new challenge on top of the Arkham City-introduced land mines.
But don't worry! The vents are still here and are your best friends... that is until your enemy soldiers send bombs down them and try to smoke you out. But to escape those, vents can now
be traveled to and from each other using vent chutes. If you're on a perch point and you spot a wall vent, grapple to that sucker and you'll travel down to below your enemies' feet. There we see the brand new takedown system that will make you pee your pants.
That new system ladies and gentleman is called the "Fear" System. When you're below two or three enemies, you can shoot out of the grates and take three armed men down in quick succession before they ever have time to aim down the sights and pull the trigger at you.
However, as O.P. as this new feature is, it's a one-time use until you silently takedown a single individual without getting caught. So make sure you don't abandon your old-time Arkham Asylum and City tactics. After taking down one guy silently, the "Fear Multi-Takedown" ability is recharged.
Loved the Wayne Tech upgrades? Well, they're back and now, they're harder to get. You'll still get upgrade points, but now if you want to buy new abilities further down the tree, you've gotta be patient and save those suckers for later. Cuz if you spend em all in one place, you'll have a tough time advancing in the game. Seems like Rocksteady went Grandma on us saying "Don't spend it all in one place now, dear!"
And don't get me started on the new travel system! You can still grapple up to places and fly off of em hella fast, but now, with your new suit, there is a Grapnel Mark III that makes you shoot up faster than ever before. Remember how you had to double tap "A" or "X" to make yourself go faster in Arkham City? Well, try triple tapping it and you'll go CRAZY fast!
Diving system is amazing like before and now that you can jump from crazy high buildings like Wayne Tower, Angel Diving has never been more fun. You'll want to find Wayne Tower and just Angel Dive over and over again when you're bored. Bored of that? Blow stuff up with your Batmobile.
And I haven't even gotten to the story, bro. But lemme tell you, it is a solid campaign, full of twists and turns and on-the-edge-of-your-seat moments. I'll drop a little egg for you guys: The Joker is back. And Mark Hamill has returned to play his iconic role, funnier and darker still. He's there for some nice comical relief when a situation's gone really bad, and a lot of those show up lemme tell you. But ol' Uncle J is there for ya, don't worry.
Ratings:
Story-line: 9/10 Batarangs- I loved the story. Well, the main campaign that is. I'm at the end and am trying to 100% it right now, so I can't tell you what happens when you do. But I'm sure it'll be great. The story really engages you and once or twice I was on the verge of tears. Yes I'm afraid we lose some dear friend(s). [You'll see why I did that () once you've gotten to the part ;)]
Graphics: 9/10 Batmobiles- Stunning, lifelike, and breathtaking. Get on top of Wayne Tower and look at Gotham. It is truly a beautiful city, and you'll have plenty of time to soak it in. Just make sure that when you're going on a chase that you explore as much as you can and appreciate all the columns you're about to demolish. And don't worry, it's only you, cops, and bad guys. So nobody minds a couple of buildings and highways missing pillars and windows.
Fighting Mechanics: 10/10 Buildings- There is no such thing as perfect, but this Free Flow System is about as close as you'll get to stunning perfection when fighting a hoard of grunts. As soon as you get the hang of it, you'll just want to pick fights everywhere you go. And don't worry about singing, they already know who you are, and you don't need to tell them that you're the mighty mighty Batman. ("Everywhere we go, people wanna know, who we are. So we tell them, we are the __, mighty mighty __" but Batman version. Don't get it? Sorry, can't help you there.)
Replay Probability: Very High (9/10 Batsuits)- Don't put down that controller, don't you dare. There is so much to this game that you can play with, explore, upgrade, and destroy that it is impossible to get bored. Oh! And once you beat the primary campaign, New Story+ is back. Just make sure you're prepared, cuz it's gonna feel like hell.
Overall: 9/10 Stars- What are you waiting for?!?!
B A T M A N
A R K H A M K N I G H T
"Evening the Odds"
"Father to Son"
Bibliography: "Batman: Arkham Knight" <http://siliconangle.com/files/2015/02/54e51560da563.jpg>
"Batman: Arkham Knight Batmobile" <https://i.ytimg.com/vi/7AykgIIWdPM/maxresdefault.jpg>
"Batman: Arkham Knight Trailer: Evening the Odds" <https://www.youtube.com/watch?v=dxa34RatmSc>
"Batman: Arkham Knight Joker" <http://img14.deviantart.net/2f71/i/2015/194/6/2/batman__arkham_knight___wallpaper___joker_by_minionmask-d913ud1.jpg>
"Batman: Arkham Knight Trailer: Father to Son" <https://www.youtube.com/watch?v=wsf78BS9VE0>
"Batman: Arkham Knight Poison Ivy" <http://cdn.wccftech.com/wp-content/uploads/2015/06/Batman-Arkham-Knight-Poison-Ivy.jpg>
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